Blog Archives

Unsealed: The Postmortem

I’ve been meaning to write this post for quite a while, but with the 4 dozen reviews I wrote, I ended up postponing it. The time has served to clear up my mind a bit and get some feedback on

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[LPC] Game Review: Unsealed

I’ve been reviewing Liberated Pixel Cup Games. This is one of 48 Games. Disclaimer: Since this was my game entry, this review was written by Michael Kummer, one of the game devs of Learn2D. Thanks Michael! Unsealed: Whispers of Wisdom

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[LPC] Unsealed: Days 29, 30, 31

It’s over. It’s finally over. It took a month to make the game, and I wouldn’t say it’s finished, but given the deadline, I’m proud of what we ended up doing.. You can download the game at the Unsealed Microsite.

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[LPC] Unsealed: Days 26, 27, 28

Eeeeek, there’s a bit more than 48 hours until the deadline. There was a 24 hour extension granted for which I’m grateful, as currently I’m close enough to have a finished game, but without much time to actually polish the

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[LPC] Unsealed: Days 22, 23, 24, 25

We’re approaching the final weekend. In hindsight, I’m glad the LPC only runs for a month. I’m extremely exhausted, and I don’t think my entry is as strong as other’s I’ve seen, but there’s still time to do one final

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[LPC] Unsealed: Days 18, 19, 20, 21

Been a while since I last wrote an entry, but it’s because I’ve dedicated to working on the game instead of blogging. I’ll make this one brief. Day 18: Finally fixed the reason why the sprites weren’t fading when hit,

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[LPC] Unsealed: Days 15, 16, 17

Continuing the coverage of my Liberated Pixel Cup entry game… Day 15: Made the hero be able to change position, to a shielded one. Also, the shield slightly drains her mana. It’s been 3 days since I added this and

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[LPC] Unsealed: In Action!

On today’s episode of PETA’s most wanted…. Right-click or ctrl-click this link to download I wanted to do show the progress in action, rather than still images and boring dev diaries, so I started working on semi-random screencasts. While I

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[LPC] Unsealed: Days 12, 13, 14

(Did you check out the Battle System post yet?) Day 12: Working on Spritesheets has got to be the most mind-numbingly boring thing I can do. I dislike doing this, but it must be done. I did a bunch of

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[LPC] Unsealed: The Battle System

Last blogpost, I promised to detail the Battle System that’ll be used in Unsealed: Whispers of Wisdom. And here it is… (The Dev Diary will be posted later! is here!) Now, before you pass judgement on a badly animated gif…

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