I’ve been reviewing Liberated Pixel Cup Games. This is one of the 48 Games.
Disclaimer: I’m competing in the cup too! I am not a judge!
Traps and Treasures [Download me] [Google Code Repository]
This is a Single / Multi Player Game. It’s built with C++ and powered by the GatorQue Engine. Sadly, I couldn’t get this to build on Fedora 17. This error is probably caused by the new C++0x / C++11 compiler which has really made building a lot of entries harder than it was. Update: Ryan provided a fix!
The repository has a Windows Binary available, which I dipped in Wine to run. I did have to install the “VCRedist” first before running the game, but it worked after I installed it.
While the game is playable single-player, the real fun takes place when you get a couple of friends and play against each other. Both my brothers have been unavailable to help me test this game, so I had to play solo, which wasn’t much fun.
I walked around through several rooms full of coins and treasure chests. I’m not sure what to press to actually set a trap, as my repeated attempts to set a trap did not work. There’s also no time limit or coin limit, so the game could go on for about as long as you’d like.
I hadn’t heard of GatorQue before this entry, and the reason is that it’s quite new (Launched February 2012). This game serves as a Proof of Concept of a Multiplayer game working with Tiled Maps, collisions and other basic building blocks for games. I hope the engine does take off, they’ve even got some other sample projects to be played, so interested devs should definitely check it out!






Thank you for the review Nushio and good luck with your entry in the contest. I didn’t get a chance to add traps to the game, but hope to add them soon (real life has been a bit crazy with a newborn in August).