[LPC] Game Review: Wander

I’ve been reviewing Liberated Pixel Cup Games. This is one of the 48 Games.

Disclaimer: I’m competing in the cup too! I am not a judge!

Wander [Download me]

This is a Single Player Game, powered by Ocaml and glMLite. Building it in Fedora 17 was a challenge, as glMLite hasn’t been packaged yet. Going to their website, I downloaded a tarball, and used make everything & make install_everything to set it up. You’ll need ImageMagick-devel as well as librsvg-devel (And possibly some other libraries) so that it’ll build everything. Once glMLite is installed, modify wander.ml and remove “/home/hendridk/” until only tiles.png is left. After that, build it using ocaml -I +glMLite GL.cma Glu.cma Glut.cma jpeg_loader.cma png_loader.cma svg_loader.cma genimg_loader.cma unix.cma wander.ml.

This is a 3D Exploration game. The goal is to find the 8 flags that are spread around a huge landmass. There are no instructions on how to play, but I quickly figured out that WASD and IJKL let you move, and Q/E or U/O let you rotate your view a bit.

I didn’t do much exploring, but did find 5/8 flags rather quickly. They weren’t marked (on-screen) visibly different, so I kept coming to the same flags I had already visited.

This game could use some improvement, but at least it’s a solid base for a 3D Game.

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Posted in Free Software, Free Software Games, Game Review, Gaming
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