[LPC] Game Review: Chickenpix

48 Liberated Pixel Cup Games? I’m reviewing them all.

Disclaimer: I’m competing in the cup, I’m not a judge!

Chickenpix [Download me!]

This is a Single Player Game Proof of Concept.(It’s not a complete game) It was made in C++, uses Python bindings and has 2 backends, one using SFML and one using ClanLib. The SFML one has a ton of tiny graphical quirks, but the ClanLib one works. Compiling was pretty simple, though I had to modify his make_pylib.py script because it pointed to a Windows directory,

#libpath = “K:/soft/Python27/lib”
libpath=”/usr/lib/python2.7/”

After that, installing ClanLib, ClanLib-devel and SMFL/-devel packages, and I could just type make to compile a copy (Your needs for other dependencies may vary).

The game is very incomplete. It uses the sample TMX map that was part of the LPC Web Demo, with some extra characters and rocks placed here and there. Touching the Major or the Wizard activates a battle screen, which has 2 buttons: Hit or Run. A couple of hits is all it takes to kill either of them, and there’s nothing left to do in the map, except look if the collisions work.

I couldn’t enter houses or explore other areas. I couldn’t talk or fight with the princess either. There’s really not much to do in the game.

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Posted in Free Software, Free Software Games, Game Review, Gaming
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